
Another has you invading the campus of a Google-like mega corporation called Nudle, complete with a giant slide at the reception desk and self-driving cars in the parking lot. One mission has you tricking a Martin Shkreli caricature into buying a non-existent hip-hop album. That said, while it’s not always easy to see how they fit together, the individual pieces that make up the story are almost all great. It takes you to some implausible locations, and I had a hard time keeping track of all of the different fictional tech corporations that I was supposed to hate. The pervasive narrative of Watch Dogs 2 can be confusing and hard to follow. In almost every instance the goal is the same: to expose those who they believe are exploiting people using their data. Over the course of the game, the group dives into everything from smart homes and cities, to corrupt government officials, to Scientology-like religions. After his first major brush with this idea, Marcus starts to work with a hacking group called DeadSec, a more lighthearted and playful version of the real world’s Anonymous. Like the original game, the overarching narrative of Watch Dogs 2 revolves around how large corporations and even governments use the personal data of citizens for their own gain.

Watch Dogs 2 kicks things off very fast: before you even know what’s going on, or who Marcus is, you’re breaking into a heavily protected building to hack some servers to erase his criminal record, which has been falsified by an unscrupulous tech mogul. There are a few references to the original, and at least one important Watch Dogs character makes an appearance, but you don’t need to have played the original to understand what’s going on. The game is technically a sequel, but it largely stands on its own. While Watch Dogs 2 is fundamentally very similar to the original - you’ll still spend a lot of time hacking various electronics and sneaking around buildings - these changes make the overall experience feel more exciting, engaging, and perhaps most importantly, fun. The sequel moves the series to San Francisco, and puts you in the role of a new hacker, the charming and talented Marcus Holloway.


Hacking didn’t end up making it very distinct. Instead, it was angry and repetitive, with a frustratingly bland story starring a completely forgettable lead.

But the final game didn’t live up to that concept. When Watch Dogs made its debut in 2014, the series kicked off with a fascinating premise: a huge Grand Theft Auto-style open world to explore, coupled with gameplay that turned you into a vigilante hacker. It’s amazing what a change of scenery and some new faces can do.
